Author Topic: Pomoc pilnie potrzebna.  (Read 2298 times)

Offline Pobor

  • Administrator serwera gry
  • Towarzysz broni
  • Posts: 1066
  • Honor: +30/-3
    • View Profile
  • Gadu-Gadu:
Pomoc pilnie potrzebna.
« on: 24 November 2010, 21:23:33 »
Otóz ostatnio mam problem. Gdy próbuje wejść na Fun mapsa,ale tylko i wyłącznie na mapę z serii battle in the....,wyłącza mi grę i pokazuje błąd:

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- TestReach <- (LinkerLoad Package.LinkerLoad) <- FPackageInfo<< <- TArray<< <- UPackageMap::Serialize <- TestReach <- (PackageMapLevel Package.TcpipConnection.PackageMapLevel) <- UNetConnection::Serialize <- TestReach <- (TcpipConnection Package.TcpipConnection) <- UNetDriver::Serialize <- TestReach <- (TcpNetDriver Package.TcpNetDriver) <- ULevelBase::Serialize <- TestReach <- (NetPendingLevel Package.NetPendingLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GPendingLevel[0]) <- UObject::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- TestReach <- (GameEngine Package.GameEngine) <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- AttemptLoadPending <- TickPending <- UGameEngine::Tick <- Level Bez tytułu <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <-
FMallocWindows::Free



Ktoś wie może o co w tym chodzi?