Jak to było kiedyś…
24 lutego 2010 Wiadomość z RO.pl Red Orchestra
Jeden z trailerów Red Orchestra 3.1
Trochę historii:
10 września 2003, wtedy to światło dzienne ujrzała modyfikacja do gry Unreal Tournament 2003 – Red Orchestra 1.0.
16 maja 2004, zostaje wydana wersja 2.0 na silniki Unreal Tournament 2004
30 październik 2004, opublikowano listę zmian oraz nowości wersji 3.0
skrócona lista:
– stunning scale recreations of actual World War II Eastern Front settings
– historically accurate combat scenarios
– rich, detailed environmental effects including rain, fog, and snow
– rich level design Foley
Player Models
– over 54 stunning very high-detail player models uniform combination
– hundreds of original rich, realistic and subtle player animations
– player facial animation system
– high detail ‘to the button & thread authentic uniforms
– detailed player equipment and insignia
– original unique Unit and character feature
– very high detail player models with authentic uniforms and equipment
– detailed facial animations
– subtle secondary animation and 3rd person weapon animation
Weapons & Munitions
– massive arsenal of weapons and munitions
– the richest & most detailed to the screw weapon models in FPS gaming
– the most detailed and realistic scale ironsights system in FPS realism
– scale player/weapon vection effects
– state of the art scale FPP scope optics system
– massive armory of over 20 weapons & 12 munitions
– end to end scale weapon design
– high resolution projectile code ballistics
– HD scale model based ironsights system (the best you’ll find anywhere)
– bayonet attachment
– bashing & stabbing close quarter melee combat
– realistic machine gun deployment & support system
– weapon heating and barrel change system
– highly detailed scale weapon specific features
– scale weapon performance
– detailed scale weapon attachment features for bayonets
– butting & pistol whipping, and bayonet stabbing
– detailed reloading, and weapon handing control and animation
– machine gun barrel changing
– subtle, easy and intuitive weapon handing interface
– stunning weapon sample sounds
Combat Vehicles
– scale combat vehicle system with high resolution physics
– multiple action station combat vehicles
– rich vehicle Foley system
– scale animated tracks, guns, hatches, cupolas, turrets etc.
– multiple munition types, along with true ballistics
– precision location specific damage system
– precision vehicle operator hit system
Player Interface Design
– light-weight HUD design with subtle, intuitive analog interface elements
– scale intuitive weapon handling interface and control system
– elegant and intuitive player movement interface
Sound Design
– hundreds of original sounds sampled from real weapons and vehicles
– scale surface calculated environmental reverberaton
– rich Foley system
– all original voice acting in English, German, and Russian
Game Play
– rich voice bind system in English, German, and Russian
– original multi-player tactical mission objective based game design
– rich player specialty system
Technology
– precision player LSD (Location Specific Damage) system for players
– precision vehicle LSD system
– Rag doll physics for chillingly realistic death animations
– hundreds of original textures high resolution textures
– HRPC& high resolution projectile code ballistics system
24 stycznia 2005, Red Orchestra zdobywa pierwszą nagrodę w konkursie na najlepszy mod Make Something Unreal. Studio Epic wręcza założycielom Tripwire czek na 1mln $ oraz licencję na stworzenie komercyjnej gry na ich silniku Enreal Engine 2.x.
Maj 2005, Tripwire już oficjalnie. Początek rekrutacji nowych członków załogi.
14 Marzec 2006, Red Orchestra: Ostfront wydana na platformie Steam, 3 miesiące później dostępna w Polsce.
Warto też wspomnieć o modach, które nie zawsze docenione wniosły dużo do RO i pozwoliły cieszyć się grą znacznie dłużej – tutaj mam na myśli m.in. Darkest Hour, Carpathian Crosses, Mare Nostrum.
RedOrchestraPoland Discord
Server
Search
-
Ostatnio na forum
- 2026 Mar 27 Classic Ostfront (RO.PL FN)
- 2026 Feb 27 Classic Ostfront (RO.PL FN)
- 2026 Feb 20 Combined Arms-RO Mod for UT2004 (RO.PL FN)
- 2026 Feb 13 Mare Nostrum (RO.PL FN)
- 2026 Feb 06 Siebenbürgen (RO.PL FN)
- 2026 Jan 30 Classic Ostfront (RO.PL FN)
- 2026 Jan 23 UT2004 RO3.3 Combined Arms Mod (RO.PL FN)
- 2026 Jan 16 Mare Nostrum (RO.PL FN)
- 2026 Jan 09 Siebenbürgen (RO.PL FN)
- 2025 DEC 26 Combined Arms UT2004 (RO.PL FN)
RedOrchestra.PL on YouTube
4 weeks FightNights schedule - relative event's position - current for March 2026 (Fridays 20:00 CET) (in console type: open 87.98.237.193:7757) - Classic Ostfront - Siebenbürgen (Revenge of the Turul + Carpathian Crosses) + few crossover maps - Mare Nostrum - Red Orchestra 3.3 Mod for UT2004 (dl here: https://tinyurl.com/ut2004ro33mod link will redirect download to Google Drive) Downloads: UT2004 - RO3.3 Mod: https://tinyurl.com/ut2004ro33mod UT2004 - RO3.3 MapPack: https://tinyurl.com/UT2004-RO33-Mappack (not mandatory as every extra file is redirect-downloaded from the server when needed) Revenge of the Turul Mod: https://tinyurl.com/RotT-Mod Carpathian Crosses Mod: https://tinyurl.com/Carpathian-Crosses-Mod For anyone who install Revenge of the Turul mod - there is one file in other version than in "normal" servers so there would be mismatch error when joining any other server - we are using the standard file so after installing you need either to delete the file and have it downloaded from server(s) or before installing make a backup copy to restore it after installation process - the file is: InterfaceArt_ahz_tex.utx in textures folder. You can use 𝑨𝑵𝒀 Unreal Tournament 2004 source for installing this mod; you can even for free acquire legally "latest OldUnreal" from Community Project Page- https://www.oldunreal.com/downloads/ut2004/full-game-installers/ - since February 2023 UT2004 Master Server is shut down (no servers visible in game) so to join the server just open console (by `) and type: open 87.98.237.193 or if you want to see it in game browser again (and other servers if these would be online) you need to do one-time modification of one file in your mod (RO) folder you have just installed on your UT2004 game so: open Unreal Tournament 2004\RedOrchestra\System folder find and open (with text editor like Notepad) RedOrchestra.ini find the block [IpDrv.MasterServerLink] delete or put semicolon (;) before the line "MasterServerList=(Address="ut2004master.epicgames.com",Port=28902)"* (and any line referring to "epicgames" as EPIC shut down the masterserver for UT2004 in 2023 and will not start it again) replace it with: MasterServerList=(Address="ut2004master.333networks.com",Port=28902) MasterServerList=(Address="ut2004master.errorist.eu",Port=28902) save the file and that is it - one-time "repair" for the RO3.3 Mod If you want to play "plain" UT2004 on online servers (linked with those Community Master Servers) - you need to do the same change to the file UT2004.ini in System folder in your UT2004 game. FightNight's DISCORD https://tinyurl.com/ROPLDiscord RedOrchestraPoland Steam Group Chat: https://steamcommunity.com/chat/invite/IvjUtdaq FACEBOOK: https://www.facebook.com/RedOrchestraPoland/ Join Mare Nostrum FightNight STEAM Chat: https://steamcommunity.com/chat/invite/SYIqiUx7 In this video: 00:00 Let's begin 00:15 Map: Ogledow 04:20 Map: Fallen Heroes 09:21 Join our Discord 09:31 See previous themed FightNight
4 weeks FightNights schedule - relative event's position - current for February 2026 (Fridays 20:00 CET) (in console type: open 87.98.237.193:7757) - Classic Ostfront - Siebenbürgen (Revenge of the Turul + Carpathian Crosses) + few crossover maps - Mare Nostrum - Red Orchestra 3.3 Mod for UT2004 (dl here: https://tinyurl.com/ut2004ro33mod link will redirect download to Google Drive) Downloads: UT2004 - RO3.3 Mod: https://tinyurl.com/ut2004ro33mod UT2004 - RO3.3 MapPack: https://tinyurl.com/UT2004-RO33-Mappack (not mandatory as every extra file is redirect-downloaded from the server when needed) Revenge of the Turul Mod: https://tinyurl.com/RotT-Mod Carpathian Crosses Mod: https://tinyurl.com/Carpathian-Crosses-Mod For anyone who install Revenge of the Turul mod - there is one file in other version than in "normal" servers so there would be mismatch error when joining any other server - we are using the standard file so after installing you need either to delete the file and have it downloaded from server(s) or before installing make a backup copy to restore it after installation process - the file is: InterfaceArt_ahz_tex.utx in textures folder. You can use 𝑨𝑵𝒀 Unreal Tournament 2004 source for installing this mod; you can even for free acquire legally "latest OldUnreal" from Community Project Page- https://www.oldunreal.com/downloads/ut2004/full-game-installers/ - since February 2023 UT2004 Master Server is shut down (no servers visible in game) so to join the server just open console (by `) and type: open 87.98.237.193 or if you want to see it in game browser again (and other servers if these would be online) you need to do one-time modification of one file in your mod (RO) folder you have just installed on your UT2004 game so: open Unreal Tournament 2004\RedOrchestra\System folder find and open (with text editor like Notepad) RedOrchestra.ini find the block [IpDrv.MasterServerLink] delete or put semicolon (;) before the line "MasterServerList=(Address="ut2004master.epicgames.com",Port=28902)"* (and any line referring to "epicgames" as EPIC shut down the masterserver for UT2004 in 2023 and will not start it again) replace it with: MasterServerList=(Address="ut2004master.333networks.com",Port=28902) MasterServerList=(Address="ut2004master.errorist.eu",Port=28902) save the file and that is it - one-time "repair" for the RO3.3 Mod If you want to play "plain" UT2004 on online servers (linked with those Community Master Servers) - you need to do the same change to the file UT2004.ini in System folder in your UT2004 game. FightNight's DISCORD https://tinyurl.com/ROPLDiscord RedOrchestraPoland Steam Group Chat: https://steamcommunity.com/chat/invite/IvjUtdaq FACEBOOK: https://www.facebook.com/RedOrchestraPoland/ Join Mare Nostrum FightNight STEAM Chat: https://steamcommunity.com/chat/invite/SYIqiUx7
4 weeks FightNights schedule - relative event's position - current for February 2026 (Fridays 20:00 CET) (in console type: open 87.98.237.193:7757) - Classic Ostfront - Siebenbürgen (Revenge of the Turul + Carpathian Crosses) + few crossover maps - Mare Nostrum - Red Orchestra 3.3 Mod for UT2004 (dl here: https://tinyurl.com/ut2004ro33mod link will redirect download to Google Drive) Downloads: UT2004 - RO3.3 Mod: https://tinyurl.com/ut2004ro33mod UT2004 - RO3.3 MapPack: https://tinyurl.com/UT2004-RO33-Mappack (not mandatory as every extra file is redirect-downloaded from the server when needed) Revenge of the Turul Mod: https://tinyurl.com/RotT-Mod Carpathian Crosses Mod: https://tinyurl.com/Carpathian-Crosses-Mod You can use 𝑨𝑵𝒀 Unreal Tournament 2004 source for installing this mod; you can even for free acquire legally "latest OldUnreal" from Community Project Page- https://www.oldunreal.com/downloads/ut2004/full-game-installers/ - since February 2023 UT2004 Master Server is shut down (no servers visible in game) so to join the server just open console (by `) and type: open 87.98.237.193 or if you want to see it in game browser again (and other servers if these would be online) you need to do one-time modification of one file in your mod (RO) folder you have just installed on your UT2004 game so: open Unreal Tournament 2004\RedOrchestra\System folder find and open (with text editor like Notepad) RedOrchestra.ini find the block [IpDrv.MasterServerLink] delete or put semicolon (;) before the line "MasterServerList=(Address="ut2004master.epicgames.com",Port=28902)"* (and any line referring to "epicgames" as EPIC shut down the masterserver for UT2004 in 2023 and will not start it again) replace it with: MasterServerList=(Address="ut2004master.333networks.com",Port=28902) MasterServerList=(Address="ut2004master.errorist.eu",Port=28902) save the file and that is it - one-time "repair" for the RO3.3 Mod If you want to play "plain" UT2004 on online servers (linked with those Community Master Servers) - you need to do the same change to the file UT2004.ini in System folder in your UT2004 game. For anyone who install Revenge of the Turul mod - there is one file in other version than in "normal" servers so there would be mismatch error when joining any other server - we are using the standard file so after installing you need either to delete the file and have it downloaded from server(s) or before installing make a backup copy to restore it after installation process - the file is: InterfaceArt_ahz_tex.utx in textures folder. FightNight's DISCORD https://tinyurl.com/ROPLDiscord RedOrchestraPoland Steam Group Chat: https://steamcommunity.com/chat/invite/IvjUtdaq FACEBOOK: https://www.facebook.com/RedOrchestraPoland/ Join Mare Nostrum FightNight STEAM Chat: https://steamcommunity.com/chat/invite/SYIqiUx7 In this video: 00:00 Let's begin 00:12 Map: Trosky 07:26 Join our Discord 07:36 See previous themed FightNight
STEAM Groups
Tagi
Artykuły Bez kategorii Carpathian Crosses Darkest Hour First to Fight (mod RO:HoS) Informacja techniczna Iron Front: Liberation '44 Karelian Front Mecze, Turnieje oraz Ligi Red Orchestra RedOrchestra.Pl Revenge of the Turul Rising Storm RO 2: Heroes of Stalingrad Steam Wiadomości Wydarzenia Wywiady i wywiadziki... Zmiany w grze
RedOrchestra.pl
